How do I create editable meshes after update? - Roblox
Hello, my chunk system broke after the update to editable meshes, I have been trying for the past hour to find a way to make editable meshes but they all error or don ...
EditableMesh | Documentation - Roblox Creator Hub
EditableMesh changes the applied visual mesh when linked to a MeshPart, allowing for querying and modification of the mesh both in Studio and in experience.. An EditableMesh can be created from an existing Content of a MeshPart or a mesh ID using AssetService:CreateEditableMeshAsync(), or a blank EditableMesh can be created with AssetService:CreateEditableMesh().
How to use an EditableMesh after the update? - Roblox
Hello there! Before the major updates to in-experience Mesh & Image APIs, adding an EditableMesh to a MeshPart was fairly simple. Just parent the EditableMesh to the MeshPart. But now after the update, things seem to have gotten a little more confusing and I can’t seem to figure out how to do so properly. There are a few examples in the update post and in the documentation, yet I wasn’t ...
Introducing in-experience Mesh & Image APIs [Studio Beta ... - Roblox
Update 9/25/2024 TL;DR EditableMesh and EditableImage are now available in Studio-beta and give you direct Luau access to Mesh and Image data at runtime. Important Caveats: Publishing edited Meshes / Images from within your experience is not available in this beta but is coming soon. Real-time replication, moderation, and collaborative editing support for meshes / images is not available in ...
[Client Beta] In-experience Mesh & Image APIs now available in ... - Roblox
[Update] January 16, 2025 Hello Creators, We are excited to announce that you can now publish experiences with the EditableMesh and EditableImage APIs. With this update, these APIs are now available in Client Beta. This means we do not foresee any more breaking API changes and you can confidently publish experiences with these APIs. We are still considering this a beta release as we are going ...
EditableMesh doesn't work after the update - Scripting Support ... - Roblox
I have big problems with EditableMesh after the update, this piece of code worked before the update, and turned my meshpart into a plane, after the update it just stopped working, can someone explain what the problem is, preferably in more detail, because I don’t understand this topic at all. local AssetService = game:GetService("AssetService") local Water = script.Parent local EditableMesh ...
[Update] Projecting decals to EditableMesh! - Roblox
Hello Creators, We are excited to announce a new API – DrawImageProjected – that allows you to add decals and images to assets, including avatar bodies. This is the next step for our EditableMesh and EditableImage APIs, expanding the creative possibilities for in-experience creation. New DrawImageProjected API The new DrawImageProjected API acts very similarly to the existing EditableImage ...
EDITABLE MESH TUTORIAL UPDATED | Roblox Studio - YouTube
Updated tutorial on Editable mesh where I will show you all changes and new stuff.Place: https://drive.google.com/file/d/1rTq09Vmok58ssA4DevP4Xovc3em9JFqe/vi...
AssetService:CreateEditableMeshAsync | Documentation - Roblox
Returns a new EditableMesh object created from an existing EditableMesh or mesh Content ID. By default, an EditableMesh created from this method will be fixed size such that mesh data can only be modified, not added nor removed. A fixed size EditableMesh consumes less memory and should be preferred when possible. If the device-specific editable memory budget is exhausted, creation will fail ...
Roblox Just Released A Big EditableMesh And Image API Update...
📒 The core promise of the Mesh API is to give you direct Luau access to any Mesh on the platform that you are allowed to edit. Same goes for EditableImage, ...
creator-docs/content/en-us/reference/engine/classes ... - GitHub
Contribute to Roblox/creator-docs development by creating an account on GitHub. ... the end of a conceptual edit, not after individual calls to methods that. ... `Class.AssetService:CreateEditableMeshAsync()`), the resulting editable mesh. is fixed-size by default. Fixed-size meshes are more efficient in terms of.
Creator Roadmap 2025: Spring Update - Announcements - Roblox
Hi Creators, We’re excited to share our first update to the Creator Roadmap of the year! Since we last updated the roadmap, we’ve shipped over 45 features, including significant updates to Studio, Assistant, discovery, our voice safety classifier, Cube 3D/Mesh Generation API, and the Text Generation API, which we announced at GDC last month. After hearing your feedback on Ads Manager, we ...
Simulated Ocean with EditableMesh - Community Resources - Roblox
Inspired by this post, I decided to try my own hand at creating a simulated ocean with Gerstner waves. After a few months of work, I managed to complete it with the help of colleagues, with the goal of releasing this publicly for anyone to use this in their games or to simply learn how it works. Features: Multithreaded (honestly have no idea if this is working properly) Frustum culling Vertex ...
EditableMesh:SetVertexBones | Documentation - Roblox Creator Hub
Learn how to create successful content on Roblox with comprehensive guides, code samples, reference, and tutorials.
MeshToaster - Creator Store - Roblox
Only reviews from users who have used this asset are shown
EditableMesh full tutorial Roblox Studio - YouTube
A full tutorial on EditableMesh in RobloxWill release a tutorial on Editable Image a little bit later this year)#robloxstudio, #devlog, #robloxupdate, #edita...
MeshVox V1.2 - A powerful 3D mesh-terrain converter - Roblox
[MeshVox V1.0] [Update: April 27th, 2025]: Roblox changed how AssetDelivery works, which is what meshvox uses to fetch meshpart data from the web. Because of this change, you now have to supply a valid authentication cookie if you want to upload from a meshpart. Steps on how to do this are in the plugin. DO NOT SHARE your cookie with anyone! MeshVox is free 3D smooth terrain importing and ...
EditableMesh | Roblox Wiki | Fandom
The EditableMesh class, added in 602 (November 2023), inherits from Object. Prior to version 648 (October 2024), this class inherited from DataModelMesh. It cannot be instantiated as it is not an instance. EditableMesh in the Roblox Creator Documentation EditableMesh in the Roblox API Reference
Meshy musings - Technical Fluff
Implementing mesh editing operations across the C boundary sounds like a performance nightmare, even if Roblox were to implement them super efficiently on their end. It’ll likely always be faster to do pure computation in Luau, especially now that native JIT is rolling out.