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Introducing in-experience Mesh & Image APIs [Studio Beta ... - Roblox

Update 9/25/2024 TL;DR EditableMesh and EditableImage are now available in Studio-beta and give you direct Luau access to Mesh and Image data at runtime. Important Caveats: Publishing edited Meshes / Images from within your experience is not available in this beta but is coming soon. Real-time replication, moderation, and collaborative editing support for meshes / images is not available in ...

[Client Beta] In-experience Mesh & Image APIs now available in ... - Roblox

Roblox supports many platforms, including devices with limited memory. To allow your experiences to scale from low-end devices up to devices with more resources, creation of Editable* objects will be governed by a dynamic memory budgeting system within experiences and when running in Play Mode within Studio. ... If you enable Mesh & Image APIs ...

Introducing Roblox Cube: Our Core Generative AI System for 3D and 4D

The beta version of Cube 3D mesh generation—in Roblox Studio and as an in-experience Lua API—will be available this week. ... Today, state-of-the-art 3D generation uses images and a reconstruction approach to build 3D objects. This is a good option when there isn’t sufficient 3D training data. However, thanks to the nature of our platform ...

Roblox Launches Cube 3D and Mesh Generation API - auganix.org

Over the past year, Roblox has integrated AI-powered tools into its Roblox Studio development platform, including an AI Assistant designed to streamline 3D creation. With the introduction of Cube 3D and the Mesh Generation API, developers can generate assets more efficiently, reducing manual work and allowing for quicker iteration on design ideas.

Unveiling the Future of Creation With Native 3D Generation ...

This week, we’re rolling out Roblox Cube, our core generative AI system for 3D and 4D, and releasing the Cube 3D foundational model, including the beta launch of our Cube Mesh Generation API. We’re unveiling our text generation API, which lets creators offer interactive possibilities in their experiences.

Roblox launches Cube 3D and mesh generation API for creators

The UGC platform has also launched the beta version of its mesh generation API that developers can use to explore new directions and “increase" productivity. Roblox said that Cube 3D “generates 3D models and environments directly from text and, in the future, image inputs" and that the generated object is “fully compatible with game ...

Roblox rolls out AI for 3D object creation - Axios

Roblox on Monday announced an early version of a 3D object generator, the first of several AI models the company plans to release.. Why it matters: The tool could help creators develop new Roblox experiences faster, a key part of Roblox's push to capture 10% of the $180 billion global gaming market. Driving the news: The tool, called Mesh Generator API, is powered by CUBE 3D, a 1.8 billion ...

[Studio Beta] Major updates to in-experience Mesh & Image APIs ... - Roblox

Update 11/20/24: Hello Creators, As we have been promising since the initial Studio beta announcement and then again in the recent update, we have been working hard on a new workflow to enable shared references for EditableImage and EditableMesh. Enabling strong references with shared ownership required us to make major changes to the core DataModel API design paradigms around the EditableMesh ...

EditableMesh | Documentation - Roblox Creator Hub

EditableMesh changes the applied visual mesh when linked to a MeshPart, allowing for querying and modification of the mesh both in Studio and in experience.. An EditableMesh can be created from an existing Content of a MeshPart or a mesh ID using AssetService:CreateEditableMeshAsync(), or a blank EditableMesh can be created with AssetService:CreateEditableMesh().

Roblox Just Released A Big EditableMesh And Image API Update...

📒 The core promise of the Mesh API is to give you direct Luau access to any Mesh on the platform that you are allowed to edit. Same goes for EditableImage, ...

AssetService | Documentation - Roblox Creator Hub

If using an image asset, it must be associated with and/or owned by a creator of the experience, or it must have been created inside the experience. If the device-specific editable memory budget is exhausted, creation will fail and this method will return nil. See the EditableImage documentation for special considerations when using this API.

Roblox/cube: Roblox Foundation Model for 3D Intelligence - GitHub

Contribute to Roblox/cube development by creating an account on GitHub. ... images, audio and video. Our goal is to build such a foundation model for 3D intelligence, a model that can support developers in producing all aspects of a Roblox experience, from generating 3D objects and scenes to rigging characters for animation to producing ...

Auto-setup model requirements | Documentation - Roblox

Extreme asymmetry — If you are having issues with an asymmetrical model, try using a more symmetrical version and make minor adjustments.: I-pose — If you are experiencing issues with your model in an I-pose, try resubmitting with A-pose or T-pose.: Non-contiguous mesh — setup tool expects the body mesh to be completely contiguous.: No neck — setup tool expects a neck connecting a head ...

I cannot use EditableImages - boyned's blog - blog.boyned.com

EditableImage is an API for arbitrary image manipulation, initially from a blank canvas. You know, the kind of thing you need to recreate DOOM. But Roblox is much more than blank canvases, and the source of the image is irrelevant to the greater EditableImage API, so you can even load in existing images uploaded to Roblox to manipulate. Neat!

Packages · RobloxAPI/rbxmesh - GitHub

Implementation of the Roblox Mesh file format. Contribute to RobloxAPI/rbxmesh development by creating an account on GitHub.

[Studio Beta] Updates to In-experience Mesh & Image APIs ... - Roblox

[Studio Beta] Major updates to in-experience Mesh & Image APIs. Today, we are excited to release some important updates to the Studio Beta that address some of the feedback you’ve given us: ... As Roblox is growing, many devs are creating higher quality projects with an increasing demand for high quality, aesthetically sound UI. Because of ...

Implementation of the Roblox Mesh file format - GitHub

Implementation of the Roblox Mesh file format. Contribute to RobloxAPI/rbxmesh development by creating an account on GitHub. ... 2017 Roblox API Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including ...

Introducing in-experience Mesh & Image APIs [Studio Beta ... - Roblox

Update 9/25/2024 TL;DR EditableMesh and EditableImage are now available in Studio-beta and give you direct Luau access to Mesh and Image data at runtime. Important Caveats: Publishing edited Meshes / Images fr…

[Beta] Cube 3D Generation Tools and APIs for Creators - Roblox

Last year at RDC, we announced an ambitious project to power the creation of immersive 3D objects and scenes in Roblox. Today, we are excited to launch Cube 3D, a 1.8B parameter foundation model for 3D creation trained on 1.5M 3D assets—including the beta of its first capability, text-to-3D mesh generation, also known as the Mesh Generation API. Roblox Cube, our core generative AI system ...

Roblox's open-source 3D generator - therundown.ai

Roblox also released updates to its Studio content creation suite including improved performance, real-time collaboration features, and monetization tools. Why it matters: Between ‘ vibe-coding ’, Gemini’s new native multimodal image capabilities , and open-source tools like Cube 3D, it has never been easier to take a game from idea to ...